The Hog Rider is a rugged, dark-skinned man with a mohawk riding a large hog. He is bare-chested, wearing only a brown leather loincloth, a red belt and a pair of leather sandals. He has two large golden wristbands and a gold earring. His weapon of choice is a large warhammer.
His mount is a large boar/hog, about half its rider’s height; the Hog Rider holds a brown leather bridle which is looped around the boar’s tusks.
Because of his mount, the Hog Rider can jump over Walls, giving the user a great advantage over the enemy base.
Although he has high damage per second and moderate hit points, he only takes 2 minutes to train.
Hog Riders prioritize defensive structures above all other targets, and will bypass all other types of enemy buildings and troops while any defenses remain on the battlefield. This is true even if they are under attack by enemy Clan Castle troops, heroes or Skeleton Trap skeletons. Note that like all troops that prioritize defenses, Hog Riders do not consider the Clan Castle to be a defense regardless of whether or not it contains enemy troops, but do consider the defending Grand Warden to be a defensive building.
Once all defenses are destroyed, Hog Riders become like any other troop with no preferred target; they will attack the nearest building to them regardless of type, and will turn and attack enemy units if they become aware of any nearby.